One of the surprises of the Nintendo Switch version of FIFA 18 was undoubtedly the lack of use of the Frostbite graphics engine, as in other versions. Today we can discover thanks to NintendoEverything, why.
Apparently it was a deliberate decision, since they could not do it without the whole engine running. So they decided to create their own adapted to the platform, since they would have had to reduce the previous commented.
They wanted to have a new generation FIFA and not a reduced version, hence the decision. In addition they emphasize that without a doubt this launch will be superior to the old generation, counting on 1080 p and 60 fps in the mode TV. In addition to having physical and other details they did not have.
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